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|Simple M3 Vertex Manipulator||2017-02-13||Utility, PC, SC2||1.0.0||Link|
|SimFarm Hacking Utility||2016-03-05||Utility, PC, SimFarm||1.0.0||Link|
|Tetris Attack NES (TANES)||2015-04-17||Game, NES||0.9||Link|
|Military Entrance Mission||2014-03-27||Game, PC||1.0.1||Link|
|AStar Testing||2013-06-15||Experimental, PC||1.0.0||Link|
|Card Puncher||2013-06-01||Utility, Android||1.2.0||N/A|
|Maze Vision Tester||2012-07-19||Experimental, PC||1.0.0||Link|
|Titan Waterworks||2011-11-10||Utility, PC, CoH||1.0.2||N/A|
|Super Metroid World||2011-10-23||Game, NDS||1.0.0||Link|
This app creates words by assembling syllables taken from the English dictionary, optionally using probabilities also obtained from the dictionary.
Visual demonstration of the color cube with a sphere subtracted from it, written with OpenGL Shader Language.
A program intended to allow simple, non-destructive editing of StarCraft II models' vertices
SimFarm is quite an old DOS game by Maxis--it's posted on Abandonia
now. This is a program capable of modifying most aspects of SimFarm.
Nececrus is a command-line utility that uses R-way tries to count the instances of unique words in text files or Skype (chat log) databases. If you run it without parameters, it will automatically search for Skype databases. If you try this program out, please email me the results (output.csv) at email@example.com!
Partitioned Recorder is a program designed with absolute efficiency in mind, for rapidly recording a large number of separate audio files. More specifically, it is intended for recording language in order to assist with creating Anki decks for individuals wanting to learn your language. It features silence detection developed by DeProgrammer, and files are saved as Ogg Vorbis.
A program designed to rename a list of files either via a given text file or by manually inserted names. It is not very useful unless you have a list and it is in the same order in which the files are organized (usually alphabetically according to the old filenames).
TANES is a weak Tetris Attack clone that DeProgrammer attempted to make for the NES, simply because he wanted to make software for the NES.
Sprite comic strip creation studio developed with www.zebeth.com
in mind. This utility is about 7000 lines of C# code.
This is a game made by DeProgrammer in celebration of his entering the US Air Force. It's a shooter, and it took no more than two and a half weeks to create, from design to polish. This game is complete and has decent difficulty spread.
Edijacator is a Japanese education support tool that cross-references three data files and results in Card Puncher quiz files. The quiz files may be for learning kanji (with example usages) or for learning words.
STZPoids is a simple two-player Asteroids clone made in four hours in C#.
This is a program DeProgrammer wrote to try his luck at writing an A* pathfinding algorithm with acceptable speed.
Aureuspace is a 3D model editor, with animation, made for the creation of models for Tourk's Power...and to give DeProgrammer something to do.
Card Puncher is a generic quiz/"flash card" app designed to facilitate effective learning through recall and recognition. It features in-app audio recording and playback, as well as on-the-fly quiz additions to streamline the initial creation of quizzes. The Answer Confidence feature allows users to skip questions that they can answer very easily, reducing the amount of time spent needlessly reinforcing that material. Quizzes can be made in any standard text editor.
DeProgrammer wrote this in preparation for Tourk's Power, to test both his algorithm for vision in the maze and his ability to come up with a maze-generating algorithm.
Rotis wasn't a creative project by any means, but it was the closest thing I've made to a complete game using OpenGL. And I made every last bit of it by myself.
This is a utility DeProgrammer wrote in Java to help City of Heroes
players keep track of the elements required to craft their Incarnate Abilities. It was made for the Titan Network
, so that's where it's hosted.
Super Metroid World was made for the Nintendo Community Fangame Convention. It was an entry to the Minigame Competition in 2009. It's fun!