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|Color Cube||2017-03-05||Utility, PC||1.0.0||Link|
|Card Puncher||2013-06-01||Utility, Android||1.2.0||N/A|
|HIE (Human Interface Emulator)||2009-04-09||Utility, Abandoned, PC||N/A||Link|
|Deadly Division||2006-05-01||Game, Text-only, PC||N/A||Link|
|Buzz||2008-04-11||Game, Text-only, PC||N/A||Link|
|TypingTest||2007-11-13||Game, Text-only, PC||N/A||Link|
|Rocket Soldier: Samus||2008-04-10||Game, PC||1.0.17||Link|
|Post-Apocalypse Earth: Clearing Wuogs Sector||2004-08-07||Game, PC||N/A||Link|
|Lexicon Drop||2008-04-10||Game, PC||N/A||Link|
|Military Entrance Mission||2014-03-27||Game, PC||1.0.1||Link|
An OpenGL shader-based (GLSL) color cube with a spherical or planar subtraction, for demonstrating the inside of the color cube.
Allows the user to edit small files as binary digits. This is mainly for lazy coders who want to see what bits they got wrong in their file-saving procedures.
This is a lightweight and portable color-counting utility designed for pixel artists. It also helps you identify stray pixels--it sorts the palette by number of pixels per color.
Aureuspace is a 3D model editor, with animation, made for the creation of models for Tourk's Power...and to give DeProgrammer something to do.
BatMon is not a Jamaican man with a bat disguise. It is a graphical battery monitor for Windows-based laptops. There are 26 different images (blue, yellow, or red; anywhere from full to empty) that appear in the system tray depending on how full the battery is. Just one click and you can exit it. Version 1.0.1 reloads itself if Explorer crashes.
This is an old program with some random image editing effects.
Card Puncher is a generic quiz/"flash card" app designed to facilitate effective learning through recall and recognition. It features in-app audio recording and playback, as well as on-the-fly quiz additions to streamline the initial creation of quizzes. The Answer Confidence feature allows users to skip questions that they can answer very easily, reducing the amount of time spent needlessly reinforcing that material. Quizzes can be made in any standard text editor.
A program that can emulate keystrokes and mouse movement/clicking/wheeling. If you are tricky, you can make it do math, loops, and arrays. More commands will be implemented at a later date.
Text-only game that consists of you dividing large numbers repeatedly.
Text-only game that consists of counting, replacing every number that contains a 7 or is a multiple of 7 with the word "buzz."
A tiny program that allows the user to type whatever (s)he wants and gives the user her/his average speed, ignoring any typoes.
GLRubix is a Rubick's Cube game, the first 3D game DeProgrammer made.
Rocket Soldier: Samus was a pretty sweet accomplishment back when I was 14 years old, you know. Up until recently, I had never made a game with even remotely smooth graphics; they all flickered and just looked awful in general up to that point. But then I learned about BitBlt, and after a few test projects with it, I decided to go all-out and make a full-scale game using what I had learned. The result was something I'm still happy with to this day.
Rotis wasn't a creative project by any means, but it was the closest thing I've made to a complete game using OpenGL. And I made every last bit of it by myself.
This program is practically a simple programming language and environment for making board games. The system is designed to support everything from checkers to more famous and complicated games with several stacks of random cards, dice, and so on. It comes with checkers and tic-tac-toe, but a few other games have been made for it. This also requires the Microsoft® WinSock Control. (License information pending.)
STZPoids is a simple two-player Asteroids clone made in four hours in C#.
A nice-quality short game in which you must fight two enemy ships that move around randomly. I do not remember where the background or music came from.
A nice-quality game designed to help a few specific people learn how to spell. Customizeable words. The background was made by Guy Perfect, and the other graphics were taken from a NASA photograph.
This is a game made by DeProgrammer in celebration of his entering the US Air Force (1.0 was uploaded March 13, 2012). It's a shooter, and it took no more than two and a half weeks to create, from design to polish. This game is complete and has decent difficulty spread.