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|Addition Attack||2008-04-11||Game, Text-only, PC||N/A||Link|
|Rocket Soldier: Samus||2008-04-10||Game, PC||1.0.17||Link|
|Word Similarities||2007-03-30||Game, PC||1.0.0||Link|
|Military Entrance Mission||2014-03-27||Game, PC||1.0.1||Link|
|Lexicon Drop||2008-04-11||Game, PC||N/A||Link|
|Tetris Attack NES (TANES)||2015-04-17||Game, NES||0.9||Link|
|Rendezvous Delano||2010-10-25||Game, NDS||1.0.13||Link|
|Super Metroid World||2011-10-23||Game, NDS||1.0.0||Link|
|Super Mario Cannon Splash||2007-04-29||Game, By Morrad, PC||1.0.0||Link|
|Kamek Versus Boo||2006-10-30||Game, By Morrad, PC||1.0.0||Link|
|Metroid: Stick Figure Mission||2008-04-30||Game, By Morrad, PC||1.0.0||Link|
|Genesis Demo 2||2007-09-27||Game, By Morrad, PC||1.0.0||Link|
|Genesis Demo 3||2007-09-17||Game, By Morrad, PC||1.0.0||Link|
|Samus Vs. Kraid||2008-04-11||Game, Bad, PC||N/A||Link|
|Beamster Blam||2008-04-11||Game, Bad, PC||N/A||Link|
|Bounty Hunter Samus Minigames||2008-04-11||Game, Bad, PC||N/A||Link|
Program that asks you to add random numbers
Rocket Soldier: Samus was a pretty sweet accomplishment back when I was 14 years old, you know. Up until recently, I had never made a game with even remotely smooth graphics; they all flickered and just looked awful in general up to that point. But then I learned about BitBlt, and after a few test projects with it, I decided to go all-out and make a full-scale game using what I had learned. The result was something I'm still happy with to this day.
STZPoids is a simple two-player Asteroids clone made in four hours in C#.
A quiz that tests you on various similar words, some commonly-confused and some not
Rotis wasn't a creative project by any means, but it was the closest thing I'd made to a complete game using OpenGL. And I made every last bit of it by myself.
GLRubix is a Rubick's Cube game, the first 3D game DeProgrammer made.
This is a game made by DeProgrammer in celebration of his entering the US Air Force. It's a shooter, and it took no more than two and a half weeks to create, from design to polish. This game is complete and has decent difficulty spread.
This program is practically a simple programming language and environment for making board games. The system is designed to support everything from checkers to more famous and complicated games with several stacks of random cards, dice, and so on. It comes with checkers and tic-tac-toe, but a few other games have been made for it. This also requires the Microsoft® WinSock Control.
A nice-quality game designed to help a few specific people learn how to spell. Customizeable words. The background was made by Guy Perfect, and the other graphics were taken from a NASA photograph.
TANES is a weak Tetris Attack clone that DeProgrammer attempted to make for the NES, simply because he wanted to make software for the NES.
Rendezvous Delano is aaawesooome. I had some of the best people working on it with me, such as Metroid_Zapper and Jalonso.
Super Metroid World was made for the Nintendo Community Fangame Convention. It was an entry to the Minigame Competition in 2009. It's fun!
By Morrad. A minigame in which Mario must catch Bob-Ombs and throw them at fish. High quality.
By Morrad. A minigame in which Kamek must hit specific sequences of arrows to ward off the Big Boo, surviving as long as possible. High quality.
By Morrad. A short, incomplete version of Metroid: Stick Figure Mission.
By Morrad. A short, incomplete demo version of Metroid Genesis. This one has one more room than Genesis Demo 3.
By Morrad. Another short, incomplete demo version of Metroid Genesis. This one has a missile door and a couple space pirates.
Very short game, based on the Planet Zebeth comic, in which the player (Samus) must defeat Kraid. You cannot cross the center line, and Kraid only jumps and shoots spikes.
Poor-quality game in which you, a space ship, must simply destroy the same set of enemies repeatedly. You can pick up small packages of money and be more efficient to gain more money to upgrade your bullets. Pretty fun even if not the best quality.
Fair-quality set of 7 minigames.