NameLast UpdateSubtypeVersionDownload
Unlearned2020-03-27Music, MP3N/ALink
Giggity2015-03-11Music, MP3N/ALink
DeProgrammer's MIDIs2009-11-11Music, MIDIN/ALink
Chaos Island Hacking2016-03-25Mod, Utility, PC1.0.0N/A
Total Annihilation Units2007-11-05Mod, TAN/ALink
StarCraft 1 Mods2006-04-30Mod, SC11.0.0Link
DeProgrammer's Steam Workshop2020-08-16Mod, Link, Surviving MarsN/AN/A
C&C Generals: ZH Maps and Mods2010-07-13Mod, Generals1.0.0Link
Weathered Shelter playthrough by DeltronLive2017-04-06Map, Video, SC2N/AN/A
StarCraft 2 Maps2012-01-31Map, SC21.0.0Link
StarCraft 1 Maps2008-06-16Map, SC1N/ALink
DeProgrammer's YouTube2013-07-26Link, VideoN/AN/A
DeProgrammer's SC2Mapster Profile2012-02-06Link, SC2N/AN/A
DeProgrammer's PixelJoint Profile2010-06-09Link, Pixel ArtN/AN/A
DeProgrammer's GitHub2019-08-26Link, PC, Utility, Text, EducatiN/AN/A
Dourk Output2013-07-31Link, MangaN/AN/A
Bounty Tussle2022-12-14Game, Web1N/A
gpdpChess2015-02-28Game, Web1.0.0N/A
Burgustar2022-11-30Game, Web1N/A
Deadly Division2006-05-01Game, Text-only, PCN/ALink


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After taking Write Like Mozart on Coursera, I promptly ignored everything I learned and made this song along with a step chart for use with StepMania.


A song developed by DeProgrammer messing around with some previously unfamiliar effects via FL Studio.


DeProgrammer made a lot of music back in the day..


This program includes a sprite decoder and map decoder for Jurassic Park: Chaos Island. Making encoders so you can edit and use mods would not be hard, but I never got around to it.


This is a package of 13 units, mostly just minor edits, for Total Annihilation. The game, released in 1997, can now be purchased at Impules Driven.


Ten StarCraft mods (mostly just stats) made long ago. Inmasonity had the most work put into it, while Heigndal_Camp_Mod was designed specifically for the Otto Heigndal campaign. (See StarCraft 1 Maps)


Mods developed by DeProgrammer and posted to the Steam Workshop. This is only Surviving Mars mods at the time of this writing.


This is the Cold Core City map, the Refined Path map, and the unit-addition mod that DeProgrammer made for Command & Conquer: Generals: Zero Hour.


This is a video of DeProgrammer's 2017 Rock the Cabinet contest entry map, Weathered Shelter. Rock the Cabinet is a Blizzard Entertainment-hosted contest for StarCraft II map makers.


A dozen maps by DeProgrammer from the first few years of StarCraft II


This is a package of at least 70 maps (multiple versions of some of them) DeProgrammer made for the original StarCraft. Some of them are really old, dating back to around the time DeP started programming, but the package contents span over 6 years.


DeProgrammer's YouTube account, featuring videos of several of his games and him playing other games.


DeProgrammer posts his custom StarCraft 2 works on this great StarCraft 2 fan website.


DeProgrammer posts most of his better pixel art on this website.


DeProgrammer's open-source projects on GitHub.


"Dourk Output" is DeProgrammer's and Tourk's manga scanlation group.


A somewhat competitive online board game based on the Metroid series. You can log in with Discord or play with up to five friends on a single computer without the server.


Primarily made as a MySQL learning experience, this is an almost-complete JavaScript/PHP-based online chess game. It doesn't require flash, and you can play it with your friends even on internet connections that block a bunch of ports.


An online cooperative turn-based city-building game with both English and Japanese language options, using Discord as its sole log-in method. The player(s) have to gather resources and build up their military force on a distant planet colonized by cautious aliens, simply to keep them at bay. An interesting feature of this game is that you can play several turns ahead of other players, but if they make a move that invalidates your later turns, you have to replay those turns.


Text-only game that consists of you dividing large numbers repeatedly.