NameLast UpdateSubtypeVersionDownload
Metroid Invaders2008-04-11Game, Bad, PCN/ALink
Metroid: Stick Figure Mission2008-04-30Game, By Morrad, PC1.0.0Link
Military Entrance Mission2014-03-27Game, PC1.0.1Link
Missile Dodger 22008-04-11Game, Bad, PCN/ALink
Nececrus2015-06-21Utility, PC1.0.0Link
Notaker2009-02-20Utility, PC1.0.0Link
Omlenet2019-04-09Utility, PC1.1.0N/A
PAE-CWS2008-04-11Game, Bad, PCN/ALink
Paint WIP Grabber2008-02-21Utility, PCN/ALink
PartitionedRecorder2015-06-20Utility, PC1.0.0Link
PrierRose2021-03-20Utility, PC, Text1.1.0Link
Really Simple Slideshow2008-11-20Utility, PCN/ALink
Rendezvous Delano2010-10-25Game, NDS1.0.13Link
Rocket Soldier: Samus2008-04-10Game, PC1.0.17Link
Rotis2011-11-13Game, PC1.0.3Link
Samus Vs. Jack2008-04-11Game, Bad, PCN/ALink
Samus Vs. Kraid2008-04-11Game, Bad, PCN/ALink
Screen Shooter Game2008-04-11Game, Bad, PCN/ALink
SimFarm Hacking Utility2016-03-05Utility, PC, SimFarm1.0.0Link
Simple M3 Vertex Manipulator2017-02-13Utility, PC, SC21.0.0Link


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A pretty poor-quality Metroid clone of Space Invaders.


By Morrad. A short, incomplete version of Metroid: Stick Figure Mission.


This is a game made by DeProgrammer in celebration of his entering the US Air Force. It's a shooter, and it took no more than two and a half weeks to create, from design to polish. This game is complete and has decent difficulty spread.


Poor-quality game in which you must dodge, shoot, or shield against the incoming missiles. Does not work with my laptop keyboard...


Nececrus is a command-line utility that uses R-way tries to count the instances of unique words in text files or Skype (chat log) databases. If you run it without parameters, it will automatically search for Skype databases. If you try this program out, please email me the results (output.csv) at masonem99@hotmail.com!


Handy program for taking notes on laptops. It was designed to stretch out across your screen in one dimension when you drag it to the edge--before Microsoft had the same idea. The elements (tabs and panels) can be rearranged and recolored as you please.


Machine learning-based utility for determining the best selection of food given whatever restrictions you apply (e.g. nutrient targets).


One of DeProgrammer's first games that don't flicker


Takes a screenshot of MS Paint every time you let go of the mouse button. (Usually is declared by virus scanners to be a virus)


Partitioned Recorder is a program designed with absolute efficiency in mind, for rapidly recording a large number of separate audio files. More specifically, it is intended for recording language in order to assist with creating Anki decks for individuals wanting to learn your language. It features silence detection developed by DeProgrammer, and files are saved as Ogg Vorbis.


This utility provides a word list and a box to enter definitions, and it highlights words in the definition if they do not appear before the word you're defining. It was built in 2016 specifically for my Eigoi project, so refer to the included dict.txt to see the only allowed format.


Intended to be a very simplistic slideshow program. There are basically two options: play and random play. However, the images are resized to however large the window is when the play button is clicked. The Drag Drop File Lister, with the options "copy list" and "include path" selected, is an excellent sidekick for this program. Each image is shown for about two seconds.


Rendezvous Delano is aaawesooome. I had some of the best people working on it with me, such as Metroid_Zapper and Jalonso.


Rocket Soldier: Samus was a pretty sweet accomplishment back when I was 14 years old, you know. Up until recently, I had never made a game with even remotely smooth graphics; they all flickered and just looked awful in general up to that point. But then I learned about BitBlt, and after a few test projects with it, I decided to go all-out and make a full-scale game using what I had learned. The result was something I'm still happy with to this day.


Rotis wasn't a creative project by any means, but it was the closest thing I'd made to a complete game using OpenGL. And I made every last bit of it by myself.


Short game in which the player (Samus) must defeat Jack, a jack-o-lantern-like Metroid. You can only have one bullet on-screen at a time. The large Metroid spawns smaller ones to attack you.


Very short game, based on the Planet Zebeth comic, in which the player (Samus) must defeat Kraid. You cannot cross the center line, and Kraid only jumps and shoots spikes.


Poor-quality game in which you must destroy your enemy from a first-person perspective. Not much to it.


SimFarm is quite an old DOS game by Maxis--it's posted on Abandonia now. This is a program capable of modifying most aspects of SimFarm.


A program intended to allow simple, non-destructive editing of StarCraft II models' vertices