NameLast UpdateSubtypeVersionDownload
Metroid Invaders2008-04-10Game, Bad, PCN/ALink
Kill the Helpers2008-04-11Game, Bad, PCN/ALink
Crash And Don't Burn2008-04-11Game, Bad, PCN/ALink
Humans Versus Robot2008-04-10Game, Bad, PCN/ALink
Samus Vs. Kraid2008-04-11Game, Bad, PCN/ALink
Samus Vs. Jack2008-04-11Game, Bad, PCN/ALink
AStar Testing2013-06-15Experimental, PC1.0.0Link
Maze Vision Tester2012-07-19Experimental, PC1.0.0Link
Anaglypher2008-01-31Experimental, PCN/ALink
Alphamaker2008-02-05Experimental, PCN/ALink
Mystic Wiz Helper2014-02-160.1.1Link
Commonly Kana CardPuncher2014-03-07N/ALink


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A pretty poor-quality Metroid clone of Space Invaders.


Fair-quality game based on comics made by a friend. You must push each of the helpers back into the lava by shooting them. The boss is really hard to hit because it is random and rarely comes down into range.


Similar to many games I have played before, you pretty much have to avoid the cars by moving to a spot in which there is no car in the place directly above you. Kind of weird to explain, but that is the gist of it. Car graphics were taken from old GameMaker demos.


Fair-quality game in which you must battle five robotic bosses, shooting only the red section on their armor. Some are significantly harder than others.


Very short game, based on the Planet Zebeth comic, in which the player (Samus) must defeat Kraid. You cannot cross the center line, and Kraid only jumps and shoots spikes.


Short game in which the player (Samus) must defeat Jack, a jack-o-lantern-like Metroid. You can only have one bullet on-screen at a time. The large Metroid spawns smaller ones to attack you.


This is a program DeProgrammer wrote to try his luck at writing an A* pathfinding algorithm with acceptable speed.


DeProgrammer wrote this in preparation for Tourk's Power, to test both his algorithm for vision in the maze and his ability to come up with a maze-generating algorithm.


Not a user-friendly program; it was intended to be used only once. It takes two folders full of bitmap images and combines them all in a third folder as red/cyan 3D stereoscopic anaglyphs.


Creates 32-bit bitmaps with an alpha channel. These bitmaps are unsupported in most programs (including MS Paint), but they were used in both Rotis and Meteroids. DeProgrammer uses Alphamaker every time he changes the graphics for either of those games.


For alpha testers only. This application was supposed to be an inventory assistant for Quiz RPG: The World of Mystic Wiz.


Card Puncher file of 999 common Japanese words that are marked in the WWWJDIC as commonly written using kana alone.