NameLast UpdateSubtypeVersionDownload
Post-Apocalypse Earth: Clearing Wuogs Sector2004-08-07Game, PCN/ALink
STZPoids2013-07-26Game, PC1.0.0Link
Lexicon Drop2008-04-10Game, PCN/ALink
Military Entrance Mission2014-03-27Game, PC1.0.1Link
UltimateBoardGame2009-02-03Game, PCN/ALink
Tetris Attack NES (TANES)2015-04-17Game, NES0.9Link
Rendezvous Delano2010-10-25Game, NDS1.0.13Link
Super Metroid World2011-10-23Game, NDS1.0.0Link
Genesis Demo 22007-09-27Game, By Morrad, PCN/ALink
Super Mario Cannon Splash2007-04-29Game, By Morrad, PCN/ALink
Genesis Demo 32007-09-17Game, By Morrad, PCN/ALink
Metroid: Stick Figure Mission2008-04-30Game, By Morrad, PCN/ALink
Kamek Versus Boo2006-10-30Game, By Morrad, PCN/ALink
Screen Shooter Game2008-04-11Game, Bad, PCN/ALink
Wrecker UFO2008-04-11Game, Bad, PCN/ALink
Missile Dodger 22008-04-11Game, Bad, PCN/ALink
Beamster Blam2008-04-11Game, Bad, PCN/ALink
Bounty Hunter Samus Minigames2008-04-10Game, Bad, PCN/ALink
Cargo Carrier2008-04-11Game, Bad, PCN/ALink
You Are A Metroid2008-04-11Game, Bad, PCN/ALink


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A nice-quality short game in which you must fight two enemy ships that move around randomly. I do not remember where the background or music came from.


STZPoids is a simple two-player Asteroids clone made in four hours in C#.


A nice-quality game designed to help a few specific people learn how to spell. Customizeable words. The background was made by Guy Perfect, and the other graphics were taken from a NASA photograph.


This is a game made by DeProgrammer in celebration of his entering the US Air Force (1.0 was uploaded March 13, 2012). It's a shooter, and it took no more than two and a half weeks to create, from design to polish. This game is complete and has decent difficulty spread.


This program is practically a simple programming language and environment for making board games. The system is designed to support everything from checkers to more famous and complicated games with several stacks of random cards, dice, and so on. It comes with checkers and tic-tac-toe, but a few other games have been made for it. This also requires the Microsoft® WinSock Control. (License information pending.)


TANES is a weak Tetris Attack clone that DeProgrammer attempted to make for the NES, simply because he wanted to make software for the NES.


Rendezvous Delano is a top-notch homebrew Nintendo DS game. It's a shoot-em-up that takes place in space and is Metroid-themed. I had some of the best artists working on it with me, such as Metroid_Zapper and Jalonso.


Super Metroid World was made for the Nintendo Community Fangame Convention. It was an entry to the Minigame Competition in 2009. It's fun!


By Morrad. A short, incomplete demo version of Metroid Genesis. This one has one more room than Genesis Demo 3.


By Morrad. A minigame in which Mario must catch Bob-Ombs and throw them at fish. High quality.


By Morrad. Another short, incomplete demo version of Metroid Genesis. This one has a missile door and a couple space pirates.


By Morrad. A short, incomplete version of Metroid: Stick Figure Mission.


By Morrad. A minigame in which Kamek must hit specific sequences of arrows to ward off the Big Boo, surviving as long as possible. High quality.


Poor-quality game in which you must destroy your enemy from a first-person perspective. Not much to it.


Poor-quality game in which you, a flying saucer, must simply destroy three small looping cities.


Poor-quality game in which you must dodge, shoot, or shield against the incoming missiles. Does not work with my laptop keyboard...


Poor-quality game in which you, a space ship, must simply destroy the same set of enemies repeatedly. You can pick up small packages of money and be more efficient to gain more money to upgrade your bullets. Pretty fun even if not the best quality.


Fair-quality set of 7 minigames.


Fair-quality game in which the object is to survive a certain amount of time by avoiding small kamikaze space ships. By no means is it difficult.


Fair-quality game in which you play as a Metroid, strategically draining the hit points of your enemies, while avoiding the laser and using your limited special abilities to latch on and to drain/mode faster.